The Devil's Cut

Final collaborative mod project for the spring 2015 class in the Game Art and Animation program at Seneca College. The project was completed by 10 team members over 5 weeks, and is powered by Unreal Engine 4.
I was one of the environment artists, I was responsible for the model, texture of the truck and the hand truck; model, texture of the ground, manholes and sidewalks; model, texture of the cardboard boxes and some garbage pieces.